
How to Add Cars to QBCore, Qbox and ESX Vehicle Shops
Your add-on car spawns but the dealership doesn't list it. Where each framework keeps its vehicle list, the entry format, and how to fix a car named NULL.
· 8 min read
Practical FiveM tutorials and tips — from installing your first car pack to squeezing more performance out of a busy roleplay server.

Your add-on car spawns but the dealership doesn't list it. Where each framework keeps its vehicle list, the entry format, and how to fix a car named NULL.
· 8 min read

Toy cars are the most fun vehicle type you can add to an RP city. What they are, where servers use them, and how to install a mini kart in five minutes.
· 5 min read

Most new servers fail for the same handful of reasons. Here are the mistakes that kill communities — and how to sidestep every one.
· 8 min read

Whitelisting cuts trolls and raises RP quality overnight. Here's what whitelisting means and the common ways to set it up.
· 6 min read

Building a drift or car-meet server? Here are the vehicle types that keep the tandems flowing and the meets packed.
· 6 min read

Make a car feel right without guesswork. The handling.meta fields that matter most for grip, acceleration, braking and weight.
· 8 min read

Launching an RP server? Here's the vehicle mix that covers every role your players will want from day one.
· 5 min read

An add-on car spawns under its own new model name. A replace car overwrites a base-game model. Why FiveM servers use add-on, and when replace still fits.
· 6 min read

Frame drops and stutter usually come from a handful of avoidable issues. Here are seven practical fixes to keep your server smooth at scale.
· 8 min read

Spawn a FiveM add-on car by the model name in its vehicles.meta, not the folder name: type /car and the name, or use the spawn box in txAdmin or vMenu.
· 5 min read

Too many heavy vehicles can blow your streaming budget and crash clients. Here's how to find the offenders and bring memory under control.
· 8 min read

A debadged car has its logos removed but keeps its real name and shape. A lore-friendly car is also renamed to a GTA V-style make. How to choose.
· 5 min read

Stop overpaying for cores you'll never use. A plain-English breakdown of the CPU, RAM and hosting that actually matters for FiveM.
· 7 min read

Stop players stealing every parked car. How vehicle key and anti-theft systems work, and how to add ownership-based locking.
· 6 min read

Non-ELS police cars use GTA's own sirens and work once the resource is ensured. ELS cars need the ELS resource and a VCF file each. How to install both.
· 7 min read

Put the pack's car folders in resources/[cars], add ensure [cars] to server.cfg, restart, then spawn each car by its spawn code. Plus mistakes to avoid.
· 6 min read

Rival servers and griefers do attack FiveM communities. Here are practical, legitimate ways to harden your server against DDoS.
· 7 min read

Install the rim pack as a resource, ensure it in server.cfg, restart fully, then open the wheels category in a mod shop. Plus why new rims fail to show.
· 6 min read

Car won't spawn: missing ensure or wrong spawn name. Invisible: the .yft failed to stream. Black: missing .ytd. Eight FiveM vehicle errors and their fixes.
· 8 min read

Rename the model, put its .yft and .ytd files in a stream folder, point the meta files at the new name and add an fxmanifest.lua. The steps in full.
· 8 min read

Add a custom engine sound to a FiveM car in three steps: ensure the sound resource, set audioNameHash in the car's vehicles.meta, restart. With an example.
· 6 min read

You don't need 200 scripts to launch. Here are the essential categories that make a roleplay server playable from day one.
· 7 min read

The two biggest roleplay frameworks compared — code style, resource ecosystem, performance and which one fits your server's goals.
· 7 min read

Packs are the fastest way to fill a garage — but not all packs fit all servers. How to pick the right one for your theme, budget and performance.
· 6 min read

Outdated artifacts break new content and leave security holes. Here's how to update your server build without breaking everything.
· 6 min read

To add a custom car to FiveM: put the resource folder in resources, add ensure and the folder name to server.cfg, restart, and spawn it by its model name.
· 7 min read

Vehicle class decides how scripts sort and treat a car: shop categories, race brackets, fuel use. Here's what each class means and how to set it.
· 6 min read

Everything you need to launch your first FiveM server — from the server artifacts and txAdmin to your server.cfg and connecting in-game.
· 10 min read

A FiveM livery is a numbered texture in the car's .ytd, such as modelname_sign_1. How to add your own, put it on the car in game and fix a blank livery.
· 6 min read

Thinking of switching frameworks? Here's an honest look at what an ESX-to-QBCore migration involves and how to do it with minimal pain.
· 8 min read

Drop the clothing or EUP pack into resources, ensure it, and use a clothing menu that reads the added drawable IDs. Plus how to avoid component conflicts.
· 7 min read

The server.cfg is the control center of your FiveM server. Here's a plain-English tour of the settings that actually matter.
· 8 min read

Discord integration powers whitelists, logs and status. Here's what a server bot does and how to connect it to FiveM safely.
· 6 min read

Let players run shops, restaurants and companies. How player-owned business systems work and how they deepen your server's economy.
· 7 min read

FiveM peds are character models. Stream the ped as a resource, ensure it, then add its model name to your appearance script so players can select it.
· 6 min read

Install a vehicle shop script, install the cars, then list each car by spawn name, price and category in the framework's vehicle list: QBCore, Qbox or ESX.
· 7 min read

Great servers still die empty if nobody knows about them. The legitimate channels and tactics that actually bring players in.
· 8 min read

Jobs are the engine of RP economies. A beginner-friendly look at how QBCore jobs are defined and how to add your own.
· 8 min read

Fuel turns driving into a resource to manage — and gas stations into RP hubs. How fuel scripts work and how to set one up cleanly.
· 6 min read

Running a server costs real money. Here is how communities fund themselves through Tebex, and what the platform agreement rules out.
· 8 min read

Cheaters can wreck a community overnight. A practical look at how FiveM anti-cheat works and how to layer protection without false bans.
· 7 min read

Custom interiors transform a server's world. Here's how MLOs work, how to install one cleanly, and how to avoid the dreaded interior conflicts.
· 7 min read

Server-side optimization only goes so far — here's how players can squeeze more frames out of FiveM, and what owners can do to help.
· 7 min read

The HUD is the first thing players see. How FiveM HUDs are built, how to install one, and how to keep it light on performance.
· 6 min read

Add new areas, reworked zones and detailed map mods. How map resources stream into the world and how to avoid conflicts with MLOs.
· 6 min read

Turf wars give crime RP real stakes. How gang systems work and what you need to run territories without the server descending into chaos.
· 7 min read

Give players a place to repair, tune and customize their cars. How mechanic shop scripts work and how to wire them into your economy.
· 7 min read

A tow job keeps the streets clear and gives players an honest way to earn. How to set up towing with the right vehicles and a working loop.
· 6 min read

One bad update or crash can wipe months of work. A simple, practical backup routine for your resources, database and config.
· 6 min read

Install the prop resource, ensure it, then place the objects with a placement script and save the coordinates. Plus how to keep prop-heavy areas smooth.
· 6 min read

Garages are where owned cars live between sessions. How garage scripts work, how they tie to ownership, and how to avoid lost-vehicle bugs.
· 7 min read