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PerformanceServer Setup

7 Ways to Optimize Your FiveM Server's Performance

· 8 min read · Updated

7 Ways to Optimize Your FiveM Server's Performance

A smooth server keeps players online. Most performance problems trace back to a few culprits — here's where to look first.

1. Use optimized models

Poorly made vehicles with bloated textures and no LODs are the most common cause of FPS drops and texture loss. The server console tells you which ones: it warns about any asset using more than 16 MiB of physical memory. Fix or remove those first. Our stream memory guide goes through it step by step.

2. Audit your resource list

Disable anything you aren't actively using. Every running script costs CPU time on the server, on every client, or both. Go through server.cfg line by line and ask what each ensure is for.

3. Watch your stream folder size

Every car, map and clothing pack you stream has to be downloaded and held in memory by players. Packs that ship one resource per car help here, because you can switch off the models nobody drives instead of carrying the whole bundle.

4. Keep artifacts current

Newer server builds bring real performance and stability improvements. Stay on the recommended build — see updating artifacts safely.

5. Profile with resmon

Press F8 in game and type resmon 1. The resource monitor lists every resource with its CPU time in milliseconds and its memory use. A script that sits well above the rest while nothing is happening is your first suspect. For server-side cost, use the resource list in txAdmin or the built-in profiler (profiler record 500, then profiler view in the server console).

6. Limit spawned entities

Too many persistent vehicles or props will drag down a busy session. Make sure abandoned cars are cleaned up or returned to a garage, and keep an eye on scripts that spawn objects and never delete them.

7. Right-size your host

CPU single-thread performance is king for FiveM. Don't under-spec it — our hosting requirements post explains what to look for.

Server side is half the picture. For the player's side, share our client FPS guide with your community. And if you are choosing cars, our vehicles are built to be FPS-friendly, one resource per car — browse the packs or the full catalog.

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